@game-vir/handle-input - v15.1.1
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    Variable VirBindingChipConst

    VirBindingChip: DeclarativeElementDefinition<
        "vir-binding-chip",
        Readonly<
            {
                deviceKey: "0"
                | "1"
                | "2"
                | "3"
                | "mouse"
                | "keyboard";
                direction: InputDirection;
                inputName: string;
                mappedInputName?: string;
            },
        >,
        {},
        { removeBinding: DefineEvent<void> },
        "vir-binding-chip-",
        "vir-binding-chip-",
        readonly [],
    > = ...

    An simple chip that shows an individual binding. Clicking on one of these triggers a deletion event so that they can be removed.