@game-vir/multiplayer - v15.1.1
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ControllerClientEvent
Class ControllerClientEvent
This is fired in the following situations:
A new host for the room was selected
The room host was lost
A new room client was added (only fired on the host client)
A room client was lost (only fired on the host client)
Hierarchy
TypedCustomEvent
<
Readonly
<
_RequireExactlyOne
<
{
lostHost
:
`
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
`
;
lostMember
:
`
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
`
;
newHost
:
`
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
`
;
newMember
:
`
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
-
${
string
}
`
;
}
,
"newHost"
|
"newMember"
|
"lostHost"
|
"lostMember"
,
>
,
>
,
"controller-client"
,
this
,
>
ControllerClientEvent
Index
Constructors
constructor
Constructors
constructor
new
ControllerClientEvent
(
eventInitDict
:
{}
)
:
ControllerClientEvent
Parameters
eventInitDict
:
{}
Returns
ControllerClientEvent
Settings
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Constructors
constructor
@game-vir/multiplayer - v15.1.1
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This is fired in the following situations: