@game-vir/multiplayer - v15.1.1
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ControllerConnectionEvent
Class ControllerConnectionEvent
Fires when the controller's connection state is updated.
Hierarchy
TypedCustomEvent
<
ServiceAndRoomConnectionState
,
"controller-connection"
,
this
>
ControllerConnectionEvent
Index
Constructors
constructor
Constructors
constructor
new
ControllerConnectionEvent
(
eventInitDict
:
{}
)
:
ControllerConnectionEvent
Parameters
eventInitDict
:
{}
Returns
ControllerConnectionEvent
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Constructors
constructor
@game-vir/multiplayer - v15.1.1
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Fires when the controller's connection state is updated.