@game-vir/multiplayer - v15.1.1
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    Class RoomRejectionError

    This error is thrown when a multiplayer room connection is established but then intentionally rejected by the host client.

    Hierarchy

    • Error
      • RoomRejectionError
    Index

    Constructors

    Properties

    Constructors

    • Parameters

      • room: Readonly<
            {
                roomId: `${string}-${string}-${string}-${string}-${string}`;
                roomName: string;
                roomPassword?: null
                | string;
            },
        >

      Returns RoomRejectionError

    Properties

    name: "RoomRejectionError" = 'RoomRejectionError'
    room: Readonly<Omit<RoomInput, "roomPassword">>