@game-vir/multiplayer - v15.1.1
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    Variable forwardedOfferMessageShapeConst

    forwardedOfferMessageShape: ShapeDefinition<
        ShapeAnd<
            [
                ShapeDefinition<
                    {
                        clientId: CustomSpecifier<
                            `${string}-${string}-${string}-${string}-${string}`,
                        >;
                        roomId: CustomSpecifier<
                            `${string}-${string}-${string}-${string}-${string}`,
                        >;
                        roomName: string;
                    },
                    false,
                >,
                ShapeDefinition<
                    {
                        messageId: CustomSpecifier<
                            `${string}-${string}-${string}-${string}-${string}`,
                        >;
                    },
                    false,
                >,
                {
                    data: ShapeDefinition<
                        { sdp: string; type: ShapeExact<readonly [Offer]> },
                        false,
                    >;
                    type: ShapeExact<readonly [Offer]>;
                },
            ],
        >,
        false,
    > = ...

    Shape definition for "offer" messages forwarded from the multiplayer server to the host.