Function createEmptyGamepadLayout
createEmptyGamepadLayout( gamepad: Readonly<Pick<Readonly<{}>, "deviceName">>, gamepadModelMap?: Readonly<{ [key: string]: string }>,): GamepadLayout Parameters
- gamepad: Readonly<Pick<Readonly<{}>, "deviceName">>
Optional
gamepadModelMap: Readonly<{ [key: string]: string }>
Creates an empty layout as a starting point for building a new one. Includes the correct system versions already.