The gamepad to match for.
Optional
gamepadModelMap?: Readonly<Readonly<{ [key: string]: string }>>Provide custom gamepad model maps. Defaults to this package's predefined model map.
Optional
layouts?: readonly Readonly<GamepadLayout>[]Provide custom layouts. Defaults to this package's predefined layouts.
Optional
systemVersions?: Readonly<Provide custom system versions. Defaults to the current system's system versions.
Given a gamepad name, tries to find the best matching predefined or custom gamepad layout based on system versions. Returns undefined if no possible matches are found.