input-device-handler - v9.0.1
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    Type Alias SerializedGamepad

    SerializedGamepad: Readonly<
        {
            deviceKey: GamepadInputDeviceKey;
            gamepadName: string;
            inputsByName: Readonly<Record<string, SerializedGamepadInput>>;
            isConnected: boolean;
            mapping: string;
            serialized: true;
            timestamp: number;
        },
    > & SerializedGamepadInputs

    All a gamepad's information serialized into a pure JSON object.

    Basically this includes everything except the haptic interfaces since those include methods (which are not serializable).