Variable InputDeviceKeyConst
InputDeviceKey: {
Gamepad1: "0";
Gamepad2: "1";
Gamepad3: "2";
Gamepad4: "3";
Keyboard: "keyboard";
Mouse: "mouse";
} = ...
Type Declaration
-
ReadonlyGamepad1: "0"
-
ReadonlyGamepad2: "1"
-
ReadonlyGamepad3: "2"
-
ReadonlyGamepad4: "3"
-
ReadonlyKeyboard: "keyboard"
-
ReadonlyMouse: "mouse"
All possible input device keys: both gamepad and non-gamepad keys.