input-device-handler - v9.0.1
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    Variable NonGamepadInputDeviceKeyConst

    NonGamepadInputDeviceKey: { Keyboard: "keyboard"; Mouse: "mouse" } = ...

    Each supported non-gamepad device key. For now (and likely always), this means just keyboard and mouse.

    Type declaration

    • ReadonlyKeyboard: "keyboard"
    • ReadonlyMouse: "mouse"