input-device-handler - v9.0.1
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allInputDevicesToAllInputs
Function allInputDevicesToAllInputs
allInputDevicesToAllInputs
(
allInputDevices
:
Readonly
<
Partial
<
{
keyboard
:
Readonly
;
mouse
:
Readonly
}
&
Partial
<
Record
<
GamepadInputDeviceKey
,
Readonly
<
{
currentInputs
:
Readonly
<
Record
<
string
,
Readonly
<
{
details
:
...
;
deviceKey
:
...
;
deviceName
:
...
;
deviceType
:
...
;
inputName
:
...
;
inputValue
:
...
;
}
,
>
,
>
,
>
;
deviceDetails
:
SerializedGamepad
;
deviceKey
:
GamepadInputDeviceKey
;
deviceName
:
string
;
deviceType
:
Gamepad
;
}
,
>
,
>
,
>
,
>
,
>
,
)
:
DeviceInputValue
[]
Reads all current inputs from all input devices.
Parameters
allInputDevices
:
Readonly
<
Partial
<
{
keyboard
:
Readonly
;
mouse
:
Readonly
}
&
Partial
<
Record
<
GamepadInputDeviceKey
,
Readonly
<
{
currentInputs
:
Readonly
<
Record
<
string
,
Readonly
<
{
details
:
...
;
deviceKey
:
...
;
deviceName
:
...
;
deviceType
:
...
;
inputName
:
...
;
inputValue
:
...
;
}
,
>
,
>
,
>
;
deviceDetails
:
SerializedGamepad
;
deviceKey
:
GamepadInputDeviceKey
;
deviceName
:
string
;
deviceType
:
Gamepad
;
}
,
>
,
>
,
>
,
>
,
>
Returns
DeviceInputValue
[]
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input-device-handler - v9.0.1
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Reads all current inputs from all input devices.